Late Night Chaos

 Originally posted at GameSpot on January 29, 2008

This past January 4th, my brother-in-law came over late and we hooked up Splinter Cell: Chaos Theory. I had my first exposure to the series over at his place; a combination of good story, great adventure, and excellent stealth mechanic made me want to see more.

Two games later, I now find myself in possession of the collector’s edition of the third installment in the franchise, and I’m looking forward to playing it – when I have the time! My wife really enjoyed watching (or as she puts it, helping) me go through the last two games, and trying to find time were we can sit down together and go through it is proving to be a challenge. Still, I know it will be waiting for me when we do find the time.

It’s unfortunate that I wasn’t able to blog here on GameSpot as I went through the previous games, but the simple truth is that they were fantastic. I’m sure it will be a similarly enjoyable experience when I get to Chaos Theory.

Now, back to my brother-in-law – he came over late, and we played some two player co-op on the first mission. I have to say, it was a blast. I’ve never played co-op in games except to shoot the next thing that moves, but this was a completely different experience. Each of us had to communicate with one another on the position of guards, how to get over the next obstacle, or where the heck we were supposed to go next.

And don’t even get me started on the training mission – let’s just say the concept of opening a door has never been so confusing!

We closed shop around two in the morning, but it was all worth it. He’s borrowing the game now for the single-player experience, but I have to say I’m looking forward to taking on the next mission with some help.

Post tenebras lux

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