Episode 6, 7, 8, 9, 10 – I’m not going to spoil it for you, but let’s just say that the first half of the season was a warm up. As I mentioned in the Episode 1 notes, we had a lot of set up to do to get this corner of the Halo universe up to speed. And now that it’s really moving? Well, you ain’t seen nothing yet.
Hints of what’s to come: Death, disfigurement, betrayal and… oh, I’ve said too much already (and that’s just the humans I’m talking about)!
– Brian Reed, franchise writer and author of Spartan Ops Season 1, taken from the Halo Bulletin, 1.16.13
This quote got me more exited about the rest of the upcoming season of Spartan Ops.
I’ve enjoyed the experiment so far but the characters haven’t pulled me in yet, and for me to be invested in what happens to them that needs to happen.
I know development takes time, so having more time with the characters is necessary to understand them and therefore care more about what happens to them.
(Although for the record, I’ll never understand why Gabriel Thorne touches the Requiem translocation artifact after Dr. Henry Glassman has already disappeared. For all they know Glassman is dead, and the Spartan IV just goes up and runs his hands all over it? His personal effects included in the Halo 4 Limited Edition mention nothing of his lack of common sense where shiny objects are involved.)
In my opinion the mode is great and the scale of action well done, but now I want the story to pull me in. From the quote above, I think that’s on its way to happening
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