War for Cybertron

I completed Transformers: War for Cybertron back on March 6, 2016.

War for Cybertron cell

I had stepped away from it for awhile but came back to finish it, and what a finish – the game retold everything I loved about the original cartoon but in a way that my adult self really enjoyed.

Playing as both Optimus Prime and Megatron through an Autobot and Decepticon campaign, seeing a clear origin story, spending time on Cybertron, the art style and level of details and explosions, inter-party banter with whatever group of transformers you were with, the large-scale battles with Omega Supreme and Trypticon (including his fall to the surface), and I could go on and on.

This game delivered big time on everything I’ve enjoyed about the franchise, and I look forward to the sequel.


More than meets the eye

Originally posted at GamesSpot on February 22, 2008

Purchased the Transformers DVD the other day and it got me thinking about the game. I was able to play a little on the rented 360 when I had some friends over, and my opinion of the game pretty much falls in line with the GameSpot score: disappointing.

This follows the tried-and-true formula of games based on movies – they must be terrible. It would have been nice to see Transformers: The Game buck this trend, and you think it wouldn’t be that hard. I mean, you’re transforming machines that blow stuff up! How can that not be made into a fun game?

I guess I need to be more specific – it’s not that there wasn’t any fun to be had, it’s just there was so much potential that was lost.

But who knows? More movies are to come so there will be more chances to get it right. . .

Autobots, roll out!

Post tenebras lux