I’m marching towards Batman: Arkham Knight and before playing it I want to wrap up any extended lore from the previous games. First up, the Arkham Unhinged comic book series.
There are 58 issues is all and the canonization is a bit fuzzy as things don’t always match up with the games but I think there are elements that can be mined to enhance one’s experience of the Batman Arkham series.
Unhinged has been described as a prequel but it goes all over the all place. While this makes it Continue reading →
This is the fourth entry on my play through of Batman: Arkham City. Be ye warned that there will be spoilers for as far as I’ve played and please avoid spoilers for me if you have any comments concerning future segments of the game
Catwoman’s portion of the game continues to be fun to play; the fact that the game lets you choose whether to help Batman or not was a nice touch.
Breaking into the vault was a nice set piece and I laughed when she destroyed Poison Ivy’s plant – I didn’t expect it, and score another point for Rocksteady when it comes to letting these character’s personalities shine through.
The Two-Face battle at the end took me longer then it should have since I didn’t realize the guards kept repopulating; it seems not matter how many games I play I usually miss the obvious.
Catwoman’s music also offers a nice change of page and I feel reflects her character’s playfulness. In Batman you’ve all the brooding you can take, so the light notes that play during her sequences remind you that there’s another way to look at the events unfolding around you.
a different perspective, and fun to play
Joker’s speech in the TV – he talks again of hiding a secret, something right in front of the Dark Knight. What is it?
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This is the third entry on my play through of Batman: Arkham City. Be ye warned that there will be spoilers for as far as I’ve played and please avoid spoilers for me if you have any comments concerning future segments of the game
I continue to be amazed at how much Batman there is in this game. If you were someone new to the Dark Knight’s now seventy-seven year public history, you could play this game and get it – get what Batman is all about, from the characters to locations and motivations driving everyone forward. It’s great stuff.
The way the gang activity is portrayed throughout the story is well done. The chatter of the thugs gives you a ground up perspective of the events you are reacting to, and enhances the environment around you by giving it more history (if even very recent history).
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