I’m marching towards Batman: Arkham Knight and before playing it I want to wrap up any extended lore from the previous games. First up, the Arkham Unhinged comic book series.
There are 58 issues is all and the canonization is a bit fuzzy as things don’t always match up with the games but I think there are elements that can be mined to enhance one’s experience of the Batman Arkham series.
Unhinged has been described as a prequel but it goes all over the all place. While this makes it Continue reading →
This is the fifth entry on my play through of Batman: Arkham City. Be ye warned that there will be spoilers for as far as I’ve played and please avoid spoilers for me if you have any comments concerning future segments of the game
It was a battle to get here but this is it – I’ve faced countless thugs and the bitter cold in a city run by madmen, to find myself here at the end of this adventure. Let’s talk about it!
Confronting Dr. Hugo Strange was epic, but the man behind the madness of Wonder Tower disappointed me in his motivations.
Black gloves continue to get a bad reputation
The prequel comics and game did a good job of presenting Strange as the mastermind, so when he mentioned a “master” just before his climactic last stand I didn’t know where things would go. However having Ra’s al Ghul be that puppet master was a let down, and it’s my own fault.
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This is the third entry on my play through of Batman: Arkham City. Be ye warned that there will be spoilers for as far as I’ve played and please avoid spoilers for me if you have any comments concerning future segments of the game
I continue to be amazed at how much Batman there is in this game. If you were someone new to the Dark Knight’s now seventy-seven year public history, you could play this game and get it – get what Batman is all about, from the characters to locations and motivations driving everyone forward. It’s great stuff.
The way the gang activity is portrayed throughout the story is well done. The chatter of the thugs gives you a ground up perspective of the events you are reacting to, and enhances the environment around you by giving it more history (if even very recent history).
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