Batman: Arkham Knight. I feel like I don’t need to say anything more – I’ve been building up to this game through the previous games in the Arkham series, comics, the prequel novel, a movie; all this leading to the Dark Knight’s greatest challenge.
The Dark Knight on a dark night
My goal in this post is not to cover my (many) thoughts on the game or series as a whole, but to establish the timeline:
- July 30th – completed the main story
- August 12 – complete (minus all the Riddler trophies) the Knightfall Protocol
- August 19 – completed Batgirl, Catwoman and Harley Quinn DLC
- August 20 – completed Nightwing and Robin DLC thus completing the game
I still have to get my thoughts collected on a few other pieces of related media (Batman Arkham Knight: Genesis, Batman Arkham Origins: Blackgate, etc.) but I’ve worn the cowl for a considerable length of time and I can tell you it’s been worth the weight – a great overall experience and one I would recommend to any gamer.
Thanks to my wife clearing out the evenings, I played and finished Batman: Arkham Asylum in a week on February 28, 2016.
Here are a few (few!) quick thoughts about the game; there’s so much that could be said:
- “No one’s that selfless…” from the Riddler and “What are you??” from Scarecrow – both quotes about the inability of evil to understand anything but itself
- The interaction of the villains, what they think of each other and how they comment on each other’s behavior was really well done
- The dates on the tapes, hint/point to a larger world (you didn’t have to include that kind of detail) Each of the tapes is a mini-story in itself, and the Harley getting with Joker, Scarecrow being bested, Zsasz and his doing, etc.
The game started me down the Arkham road and has let to some of the best story, combat, and all-around enjoyment I’ve had with this hobby.
Spoilers for several properties of the Batman Arkham universe follow
Know this: Batman Arkham Knight: The Riddler’s Gambit is a fantastic read and a fantastic Batman story. It fits in with the Arkham universe well and gets you ready for Rocksteady’s Batman: Arkham Knight.
I need to add here that it was AMAZING to finally be moving forward in the Batman Arkham Universe. I’ve spent so much time exploring the past that the newness I found here was a joy to read.
Reading through the book it’s hard to put it down; author Alex Irvine keeping things moving at a fast clip while still giving all the main players a chance to have their moments of reflection.
The story takes place about four months after the conclusion of Batman: Arkham City; the void left by the death of the Joker in the criminal underworld is begging to be filed and the Riddler sees this as his chance to step up.
I enjoyed how the book gave him a chance to be center stage; Riddler has always been a side player in the games and it was fun to have the character realize this as well.
Getting his due
The clues and puzzles throughout the book are well done in that they are tricky yet believable, with our heroes coming off as just clever as the Riddler for figuring things out despite the deadly situations he puts them in.
Format and the Option to Leave
The format of the book contains what I’ll call a Grapes-of-Wrath-type of interlude where the main action is broken up by a shorter chapters of a different type, giving us Continue reading →
This is the third entry on my play through of Batman: Arkham City. Be ye warned that there will be spoilers for as far as I’ve played and please avoid spoilers for me if you have any comments concerning future segments of the game
I continue to be amazed at how much Batman there is in this game. If you were someone new to the Dark Knight’s now seventy-seven year public history, you could play this game and get it – get what Batman is all about, from the characters to locations and motivations driving everyone forward. It’s great stuff.
The way the gang activity is portrayed throughout the story is well done. The chatter of the thugs gives you a ground up perspective of the events you are reacting to, and enhances the environment around you by giving it more history (if even very recent history).
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