September 9, 2016 – I completed the Assassin’s Creed Unity DLC, “Dead Kings.”
I liked the insight it gave into Arno’s character and how he was trying to live with the loss of Élise; it was not a must-have add on but I enjoyed it.
The setting was as spectacular as the rest of Unity and I can never get enough of that.
Assassin’s Creed: Rogue was completed on August 21, 2016. I played the game more after that to finished up some objectives of course but that’s when I conquered the main story.
The story wasn’t the tightest in some places where it should have been, but overall a great addition to the long-standing battle between the Assassins and the Templars.
The addition of a winter climate, more sailing and Templar gear all added up to this being a fun ride.
The girls and I beat Shovel Knight on August 27, 2016.
I mention that we beat it because they were cheering me on the entire time 😀
A fantastic game and beating all of the Order of No Quarter in a row before the Enchantress what something I didn’t think I could do.
Major gaming milestone for the girls on June 5, 2016 as we played capture the flag on the original Halo: Combat Evolved.
Their first Halo map ever, Sidewinder
This was their first trip into Halo and we had a great time!
On April 30, 2016 I did a walk through with the girls on some of the maps from Halo: Reach (“Anchor 9” pictured below).
This was a precursor to them actually playing them game, which has since happened 😀
During March 18-20 of 2016 the Halo Championship Series of 2016 had its finals and we watched some of them as a family.
It was great to enjoy the event together and see the matches unfold in real-time – there were some great games and all of us awed by the play.
I completed Transformers: War for Cybertron back on March 6, 2016.
I had stepped away from it for awhile but came back to finish it, and what a finish – the game retold everything I loved about the original cartoon but in a way that my adult self really enjoyed.
Playing as both Optimus Prime and Megatron through an Autobot and Decepticon campaign, seeing a clear origin story, spending time on Cybertron, the art style and level of details and explosions, inter-party banter with whatever group of transformers you were with, the large-scale battles with Omega Supreme and Trypticon (including his fall to the surface), and I could go on and on.
This game delivered big time on everything I’ve enjoyed about the franchise, and I look forward to the sequel.
Thanks to my wife clearing out the evenings, I played and finished Batman: Arkham Asylum in a week on February 28, 2016.
Here are a few (few!) quick thoughts about the game; there’s so much that could be said:
- “No one’s that selfless…” from the Riddler and “What are you??” from Scarecrow – both quotes about the inability of evil to understand anything but itself
- The interaction of the villains, what they think of each other and how they comment on each other’s behavior was really well done
- The dates on the tapes, hint/point to a larger world (you didn’t have to include that kind of detail) Each of the tapes is a mini-story in itself, and the Harley getting with Joker, Scarecrow being bested, Zsasz and his doing, etc.
The game started me down the Arkham road and has let to some of the best story, combat, and all-around enjoyment I’ve had with this hobby.
February 21, 2016 – I finished my play through of Assassin’s Creed Unity.
That sentence holds a lot of weight when I think about all the hours and adventures I had in Paris.
The girls and I played (for the first time together) Castle Crashers: Remastered on September 9, 2015.
This was the first type of this kind of game that they have played, and I was glad to introduce it 😀